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Dungeons and Dragons Art and Arcana Special Edition Boxed Book Ephemera Set a Visual History

Dungeons and Dragons Art and Arcana [Special Edition, Boxed Book & Ephemera Set] als Buch (gebunden)

Dungeons and Dragons Fine art and Arcana [Special Edition, Boxed Book & Ephemera Ready]

A Visual History. 350 ILLUSTRATIONS. Sprache: Englisch.

Buch (gebunden)

A deluxe, special edition package containing art prints, ephemera, and the illustrated guide to the history and evolution of the beloved role-playing game as told through the paintings, sketches, and illustrations behind its creation, growth, and con … weiterlesen

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Dungeons and Dragons Art and Arcana [Special Edition, Boxed Book & Ephemera Set] als Buch (gebunden)

Produktdetails

Titel: Dungeons and Dragons Fine art and Arcana [Special Edition, Boxed Book & Ephemera Set]
Autor/en: Michael Witwer, Kyle Newman, Jon Peterson, Sam Witwer

ISBN: 0399582754
EAN: 9780399582752

A Visual History.
350 ILLUSTRATIONS.
Sprache: Englisch.

Random House LCC US

23. Oktober 2018 - gebunden - 439 Seiten

Beschreibung

A palatial, special edition package containing art prints, ephemera, and the illustrated guide to the history and evolution of the honey role-playing game as told through the paintings, sketches, and illustrations behind its cosmos, growth, and continued popularity.

FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES Honour

From one of the virtually iconic game brands in the earth, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the volume, y'all'll observe more seven hundred pieces of artwork-from each edition of the core part-playing books, supplements, and adventures; every bit well every bit Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-earlier-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled admission to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have divers fantasy art and gameplay for generations. This is the well-nigh comprehensive collection of D&D imagery e'er assembled, making this the ultimate collectible for the game's millions of fans effectually the world.

Independent inside a clamshell featuring original illustrations by superstar D&D artist Hydro74, this special edition includes 10 high-quality prints of classic DUNGEONS & DRAGONS artwork, as well as a pamphlet-sized, unpublished original version of the game's nearly infamous adventure module and deathtrap Tomb of Horrors, written by DUNGEONS & DRAGONS co-creator Gary Gygax.

Portrait

MICHAEL WITWER is the writer of the critically acclaimed Empire of Imagination: Gary Gygax and the Birth of Dungeons & Dragons, a GeekDad Best Book of 2015. Michael is widely considered an skillful on D&D history and has spoken on the topic at Google equally office of its Google Talks series, on NPR'southward All Things Considered, equally well every bit at major book and gaming conventions such every bit the Boston Volume Festival, Gen Con, and Origins.

KYLE NEWMAN is a writer/director whose directorial work includes Fanboys written past Ernie Cline, starring Kristen Bell and Seth Rogen; Barely Lethal, starring Samuel L. Jackson, Hailee Steinfeld, and Jessica Alba; and music videos for artists including Lana Del Rey and Taylor Swift. Newman also produced the critically acclaimed documentary Raiders: The Story of the Greatest Fan Picture show Ever Made. His clients include Microsoft, Interscope Records, Starz, Coca Cola, Entertainment Weekly, and Lucasfilm.

JON PETERSON is a widely recognized authority on the history of games. His book Playing at the Globe was chosen "the starting time serious history of the development of Dungeons & Dragons" by The Village Voice. He has contributed to academic anthologies on games including Zones of Control and the forthcoming Role-playing Game Studies: Transmedia Foundations. Jon as well writes for gaming and geek civilisation websites including BoingBoing, the Escapist, and GamaSutra, as well as his popular RPG history weblog, playingattheworld.blogspot.com.

SAM WITWER is an histrion whose work includes leading roles in the SyFy series Existence Human, for which he was nominated for a Gemini Award, and the Star Wars Saga, where he brings various characters to life in video games, film, and boob tube-including an Emmy-nominated functioning equally the voice of Darth Maul. He has also been featured on In one case Upon a Time, Smallville, Battlestar Galactica, Stephen Male monarch'south The Mist, and Dexter. He has been an avid Dungeons & Dragons player since age 11.

Pressestimmen

This tome invites the reader through every phase of the evolution of this wonderful game, engaging with incredible art, enlightening photos, and insightful anecdotes that both inform and inspire. Whether you got to experience the birth of DUNGEONS & DRAGONS and want to relive that origin spark, or are new to the community and would love to adventure through the visual chronicle of its past, present, and future... I cannot recommend this book enough.
Matthew Mercer, Dungeon Principal ofCritical Office

  This is the almost comprehensive, mind-bravado visual history e'er created most DUNGEONS & DRAGONS. Across the iconic artwork featured on nearly every page, the book actually serves as a consummate history of the entire D&D universe. Both fans of the game and newcomers will be completely blown away by the countless hours of research and passion put into this book. In that location s truly nothing else out there similar it.
Adam F. Goldberg, creator ofThe Goldbergs

  This is the definitive collection of DUNGEONS & DRAGONSartwork we ve been waiting for all of our lives! The images independent in this book will instantly transport y'all back to your childhood, and conjure up memories of long forgotten adventures shared with old friends around the gaming table. This tome is an essential addition to every lifelong D&D fan'southward home library. Buy a copy right at present or make me a saving throw versus Death Magic!
Ernie Cline, writer ofPrepare Player One

  DUNGEONS & DRAGONShas shaped the imaginations of millions around the world since its conception. This visual exploration delving into where it all began is a must-read for both dedicated veterans and new enthusiasts akin. A passionate homage from the biggest fans in the industry!
Maude Garrett, Telly, radio, and online host and founder of Geek Flop

I grew upwardly during the early days of DUNGEONS & DRAGONS, and information technology s been decades since I ve seen the wonders that enthralled me during that magical fourth dimension. At last, familiar treasures from the depths of the vault are hither. They tin make you weep depending on how deep y'all went. This is an incredible tome of power."
John Romero, co-creator ofDOOM

This is a fourth dimension automobile. Poring over these images 40 years after I first held the Basic Ready in my easily, I g overwhelmed past the aforementioned ineffable feelings I had back in 1977.  DUNGEONS & DRAGONS unlocked something in my twelve year former brain an exhilarating sense of possibility that set my time to come grade as a game designer and writer. This book inspires me all over again"
Amy Hennig, creator of theUncharted series

This fascinating deep dive into the globe of DUNGEONS & DRAGONS will thrill both the connoisseur of function-playing games, as well as anyone interested in visual histories. I found so much information to inspire daydreams for months. I can t look to add this to my library of all things geeky.
Deborah Ann Woll, actor and D&D enthusiast

"This tome of awesomeness [...] You lot can only begin to imagine the amounts of hours that this team of height notch authors poured into this. They gained unparalleled admission to the athenaeum of Wizards of the Coast and the personal collection of some of the top collectors. Needless to say this book volition item and illustrate the long and wonderful journey of Dungeons and Dragons from its humble ancestry to the cult condition information technology obtained to this day. This has never been accomplished in a book before making it the must-take D&D collectible."
  Fabienne Payet, Outright Geekery

In the early on 1980s, I spent lots of time working and gaming with D&D co-creator Gary Gygax during his lost Los Angeles catamenia; I went on to work closely with TSR until its terminate. For me, this is more than a book.  Information technology s a time automobile dorsum to a fantastic, fabulous time when anything was possible. For anyone who wants to understand the pure magic of D&D and where it came from, get this volume at all costs.
  Flint Dille, Screenwriter/Game Designer

"Can t give a higher recommendation than the highest for this amazing book! I ve seen the preview and I was blown away folio subsequently Folio! Get THIS BOOK!"
Stefan Pokorny, Founder and CEO of Dwarven Forge

This book is an exotic, magical, and fun trip into the globe of DUNGEONS & DRAGONS whether you ve ever held a twelve-sided dice or non.
James Gunn, writer-director of theGuardians of the Galaxymovie series

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